SightForward

Technology. Accessibility. Thinking differently.

Accessibility isn't about doing less. It's about finding another way.

I'm Jeff. I build iPhone apps for problems I run into myself, then I share them so you don't have to squint, guess, or give up either. Here's what I've made so far.

Lupek app icon

iPhone app

Lupek

Zoom in. Ask. Understand.

A magnifier that answers questions. Point your camera at a receipt, a label, or the fine print on a package, select the part you care about, and ask. Lupek reads it and tells you what it means.

  • Select just the part you need. Drag around one line instead of fighting the whole page.
  • Ask in plain words. "What kind of sandpaper did I buy?" works.
  • Keep going. Ask a follow-up, have the answer read aloud, or copy it.
Get Lupek on the App Store
Lupek showing a store receipt, with the question 'What kind of sandpaper did I buy?' and the answer '60A A/O sandpaper'. Lupek showing a frozen chicken bag, answering 'What are the heating instructions?' with air fryer steps: 350°F for 8 minutes.
GlyphMatch app icon

iPhone game

GlyphMatch

Match three. No colors required.

I'm color blind, so I built a match three game I could actually play. Every tile is a letter, so nothing depends on telling one color from another. Line up three of the same letter, clear the board, and chase three stars on every level.

Get GlyphMatch on the App Store
A GlyphMatch level in progress: a grid of brown letter tiles with moves and score at the top. GlyphMatch Level Complete screen showing a score of 315 and a Continue button.